Factsheet

Developer:
RigidCore Games
Based in Brno, Czechia

Founding date:
September, 2015

Website:
rigidcoregames.com

Press / Business contact:
press@rigidcoregames.com

Social:
twitter.com/RigidCoreGames
facebook.com/rigidcoregames
facebook.com/ghostorythegame

Releases:
Ghostory

History

RigidCore Games formed as a group of 4 students of Masaryk University while creating the game Ghostory as a school project. After becoming one of the best projects of the semester, we were invited to the Game Access '16 event in Brno, where we managed to win the title of Best Student Project. That was the main kick-off to continue working on the game - even though only 3 of us remained, we are still determined to make Ghostory as great as we can!

Projects


Videos

Ghostory - Release Teaser YouTube

Ghostory - Official Launch Trailer YouTube


Images

download all screenshots & photos as .zip (11MB)
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There are far more images available for RigidCore Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (671KB)
logo

Awards & Recognition

  • "Winner of Best student project category at Game Access '16." - Brno, 16 April, 2016

Selected Articles

  • "2D platformer, which surprised by its great level design."
    - NOO81K, kreveta.net
  • "A platformer as should be."
    - PumpkinWithSoul, keengamer.com

Team & Repeating Collaborator

Matej Poklemba
Lead Programmer

Michal Rom√°nek
Game/Level Designer

Richard Trembeck√Ĺ
Detailist

Michal Bertko
QA


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks