
Factsheet
Developer:
RigidCore Games
Based in Brno, Czechia
Founding date:
September, 2015
Website:
rigidcoregames.com
Press / Business contact:
press@rigidcoregames.com
Social:
twitter.com/RigidCoreGames
facebook.com/rigidcoregames
facebook.com/ghostorythegame
Releases:
Ghostory
History
RigidCore Games formed as a group of 4 students of Masaryk University while creating the game Ghostory as a school project. After becoming one of the best projects of the semester, we were invited to the Game Access '16 event in Brno, where we managed to win the title of Best Student Project. That was the main kick-off to continue working on the game - even though only 3 of us remained, we are still determined to make Ghostory as great as we can!
Projects
Videos
Ghostory - Release Teaser YouTube
Ghostory - Official Launch Trailer YouTube
Images
There are far more images available for RigidCore Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Winner of Best student project category at Game Access '16." - Brno, 16 April, 2016
Selected Articles
- "2D platformer, which surprised by its great level design."
- NOO81K, kreveta.net - "A platformer as should be."
- PumpkinWithSoul, keengamer.com
Team & Repeating Collaborator
Matej Poklemba
Lead Programmer
Michal Románek
Game/Level Designer
Richard Trembecký
Detailist
Michal Bertko
QA
Contact
Player support
support@rigidcoregames.com
Twitter
twitter.com/RigidCoreGames
Facebook
facebook.com/rigidcoregames
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks